A third year 3D lighting assignment. We had to texture and light this scene to look identical to an image he gave us.
I created this using an existing model the prof. gave us. We had to UV all the objects than create are textures using Mudbox and light it in Maya. I rendered out several layers including a beauty pass, occlusion and shadow pass than composite everything using Adobe Premiere. The candle flickers as well but that's for another time.
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